英特尔招聘信息
单位名称:英特尔
专业要求:不限
学历要求:不限
应聘方式:jason.g.lin@intel.com
截止时间:常年
联系方式:
岗位介绍:
Do you wish to help unleash the power of Intel’s latest Graphic Processor? Do you want to build a career around the emerging visual computing paradigm on Intel’s newly converged GPU/CPU architecture? If any of your answers is YES and you have the right skill and motivation, there is an excellent chance to pursue your “visual dream”. You will have opportunity to work in different teams including development, validation, integration and customer support with technical expertise widely spread in Codec, Video post-processing, Display/3DGfx, Media Kernel, Content Protection, Media Integration and Customer Debugging across all OS ( Android, Windows, Linux, Chrome OS etc.)
Intel's Processor Graphics (pGfx) powers all IA devices from smart phones to tablets, PC clients and servers across all major OS's. VPG (Visual and Parallel Computing Group) software has a long-term plan to build a graphic SW competency center in China and we have a goal to help Intel establish its graphic brand in China and to help Intel win the adjacent market segments (e.g. tablets) with our Core graphic capability.
For this position, we are looking for Graphics Software Engineers to join us on the latest & future media technologies on processor graphics for a family of Intel core products. Responsibilities will include but not limited to:
l Develop high performance software modules for video Codec and video processing, Content protection, 3DGfx/Display in C/C++/assembly language
l Performance analysis and tuning for media driver on various Intel platforms running different operating systems e.g., Windows, Android and Linux
l Building and maintaining strong relationships with software and hardware design and validation teams as they relate directly to your development/technology
l Testing and validations, Customer Debugging and integration support
l A self-starter with the ability to work effectively both independently and in a team across multiple sites
Minimum Qualifications
You must possess at least a Bachelor degree, or a Master degree in Computer Science or Electrical Engineering, or equivalent in the areas below:
l Experience in media/video software development; fair understanding of video compression standards and processing algorithms;
l Experience in 3DGfx/Display software development;
l Experience in C/C++ programming and familiar with Windows/Linux/Android development tool chain;
l Solid understanding of operating systems kernel and runtime; Experienced in programming with system APIs;
l Excellent verbal and written communication skills and problem solving skills;
Nice to have Qualifications
l Ability to understand and/or interpret graphics/media driver requirements and designs based on hardware, operating system or industry specifications;
l Experience in kernel/user mode driver programming in mainstream OSes, such as Android, Linux, and Windows
l Experience in DXVA and/or popular Linux/Android media framework
l Experience in performance analysis and tuning
l Experience in compiler front-end development
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